E1 |
- |
|
Holy Guard Knight |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
454 |
254 |
165 |
132 |
97 |
203 |
75 |
142 |
127 |
194 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SEI) |
1/1 |
Attack |
|
Guard Stance |
1/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
1/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
1/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
1/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
1/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
1/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
E2 |
- |
|
Vettel |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
650 |
293 |
200 |
147 |
110 |
240 |
89 |
181 |
152 |
150 (40%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
1/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
1/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
1/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
1/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
1/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
1/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
E3 |
- |
|
Holy Guard Knight |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
454 |
254 |
165 |
132 |
97 |
203 |
75 |
142 |
127 |
194 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SEI) |
1/1 |
Attack |
|
Guard Stance |
1/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
1/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
1/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
1/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
1/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
1/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
E4 |
- |
|
Blue Flame Knight |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
510 |
274 |
189 |
132 |
97 |
237 |
79 |
159 |
157 |
194 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Skills
Name |
Rank |
Type |
Effect |
Attack (SEI) |
1/1 |
Attack |
|
High Alert |
1/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Holy Saber |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Divine Warrior's Prayer |
1/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Brave Heart |
1/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Smash |
1/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
Sword Crush |
1/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Guard Crush |
1/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
E5 |
- |
|
Evil Phantom Monk |
80 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
309 |
130 |
78 |
234 |
156 |
100 |
72 |
129 |
182 |
244 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (YUJ) |
1/1 |
Attack |
|
Healing Embrace |
1/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Holy Bolt |
1/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
Seraphic Gate |
1/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
Cure |
1/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
1/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
1/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
1/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Mega Regen |
1/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
|
E6 |
- |
|
Evil Phantom Monk |
80 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
309 |
130 |
78 |
234 |
156 |
100 |
72 |
129 |
182 |
244 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (YUJ) |
1/1 |
Attack |
|
Healing Embrace |
1/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Holy Bolt |
1/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
Seraphic Gate |
1/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
Cure |
1/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
1/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
1/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
1/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Mega Regen |
1/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
|
E7 |
- |
|
Evil Phantom Hunter |
80 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
340 |
194 |
123 |
97 |
76 |
179 |
83 |
138 |
188 |
191 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
1/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|
E8 |
- |
|
Evil Phantom Hunter |
80 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
340 |
194 |
123 |
97 |
76 |
179 |
83 |
138 |
188 |
191 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
1/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|