Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
12/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
12/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
12/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
12/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
12/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
12/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
12/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
12/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
12/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
12/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
12/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
12/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |