Basic Information
Type Character
Level 60
AP Cost 20
Player EXP 20
Unit EXP 110
Zeni 3000
Protagonist
Prerequisite Quests
Invisible Wounds
Protagonist Ready Conditions
Unit Min Level 60

Episode 2 Pursuit

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 5 [P5]
5
[P3]
3
0 0 0 0 0 0 0
1 5 [P4]
5
3 0 0 1 0 0 0 0
2 5 5 [P2]
4
0 0 [E2]
0
0 2 2 0
3 5 [P1]
4
4 0 0 0 2 2 [E3]
2
0
4 4 4 4 1 1 1 2 1 1 1
5 3 3 2 1 [E4]
1
1 1 [E5]
1
1 1
6 3 [E1]
3
2 1 2 0 2 1 1 1
7 2 2 2 0 0 0 1 [E8]
1
1 1
8 3 [E6]
4
2 0 0 0 2 2 2 2
9 2 2 2 0 0 0 [E7]
2
2 3 2
10 2 2 2 1 1 1 2 2 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
747 197 135 98 55 191 92 141 101 112 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
60 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
747 197 135 98 55 191 92 141 101 112 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
60 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
747 197 135 98 55 191 92 141 101 112 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
60 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
747 197 135 98 55 191 92 141 101 112 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
60 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
747 197 135 98 55 191 92 141 101 112 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
822 199 125 77 62 192 76 137 199 108 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+2 +6 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Targeted Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Booby Trap 6/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E7 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
822 199 125 77 62 192 76 137 199 108 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+2 +6 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Targeted Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Booby Trap 6/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E8 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
822 199 125 77 62 192 76 137 199 108 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+2 +6 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Targeted Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Booby Trap 6/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops