E1 |
- |
|
Bandit |
60 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
747 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
6/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
6/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
6/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
6/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
6/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
6/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
6/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Jewel Burglar |
6/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
6/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
6/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E2 |
- |
|
Bandit |
60 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
747 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
6/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
6/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
6/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
6/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
6/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
6/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
6/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Jewel Burglar |
6/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
6/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
6/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E3 |
- |
|
Bandit |
60 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
747 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
6/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
6/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
6/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
6/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
6/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
6/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
6/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Jewel Burglar |
6/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
6/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
6/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E4 |
- |
|
Bandit |
60 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
747 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
6/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
6/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
6/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
6/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
6/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
6/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
6/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Jewel Burglar |
6/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
6/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
6/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E5 |
- |
|
Bandit |
60 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
747 |
197 |
135 |
98 |
55 |
191 |
92 |
141 |
101 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
6/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
6/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
6/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
6/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
6/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
6/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
6/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Jewel Burglar |
6/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
6/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
6/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E6 |
- |
|
Bandit |
60 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
822 |
199 |
125 |
77 |
62 |
192 |
76 |
137 |
199 |
108 (25%) |
7 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
|
|
|
+2 |
+6 |
+16 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Targeted Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Booby Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
E7 |
- |
|
Bandit |
60 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
822 |
199 |
125 |
77 |
62 |
192 |
76 |
137 |
199 |
108 (25%) |
7 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
|
|
|
+2 |
+6 |
+16 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Targeted Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Booby Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
E8 |
- |
|
Bandit |
60 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
822 |
199 |
125 |
77 |
62 |
192 |
76 |
137 |
199 |
108 (25%) |
7 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
|
|
|
+2 |
+6 |
+16 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Targeted Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Booby Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|