Basic Information
Type Character
Level 60
AP Cost 20
Player EXP 20
Unit EXP 110
Zeni 3000
Protagonist
Prerequisite Quests
Routine
Protagonist Ready Conditions
Unit Min Level 60

Episode 2 Realizations

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 6 6 6 5 5 5 4 4 4
1 6 6 [E6]
6
5 5 5 4 [E4]
4
4
2 7 [E3]
7
6 6 7 5 4 4 4
3 7 7 6 6 5 5 3 3 3
4 8 8 9 [P4]
7
7 5 2 2 1
5 8 8 9 [P2]
7
[P1]
7
4 1 1 1
6 8 8 9 [P3]
7
[P5]
7
4 1 1 1
7 8 8 9 7 7 5 2 2 1
8 7 [E2]
7
6 6 5 5 3 [E1]
3
3
9 7 7 6 6 5 5 [E5]
4
4 4
10 6 6 6 5 7 5 4 4 4
11 6 6 6 5 5 5 4 4 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
429 200 142 97 59 193 88 141 102 165 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
529 204 143 102 60 195 99 154 102 165 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Shuriken 15/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 15/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 15/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 15/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 15/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Utsusemi 15/20 Skill Raises own Evasion Rate
Smoke Bomb 15/20 Skill Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Tranquillizing Blade 15/20 Skill Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Venom Blade 15/20 Skill Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Viper Blade 15/20 Skill Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Shadow Stitch 15/20 Skill Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Golden Bind 15/20 Skill Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Poison Fog 10/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E3 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
429 200 142 97 59 193 88 141 102 165 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
529 204 143 102 60 195 99 154 102 165 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Shuriken 15/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 15/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 15/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 15/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 15/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Utsusemi 15/20 Skill Raises own Evasion Rate
Smoke Bomb 15/20 Skill Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Tranquillizing Blade 15/20 Skill Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Venom Blade 15/20 Skill Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Viper Blade 15/20 Skill Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Shadow Stitch 15/20 Skill Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Golden Bind 15/20 Skill Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Poison Fog 10/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E5 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
487 199 124 78 65 174 75 121 192 157 (25%) 7
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 15/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 15/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E6 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
487 199 124 78 65 174 75 121 192 157 (25%) 7
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 15/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 15/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops