E1 |
- |
|
Hooded Thief |
80 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
873 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E2 |
- |
|
Hooded Thief |
80 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
873 |
259 |
188 |
112 |
79 |
265 |
105 |
174 |
143 |
200 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E3 |
- |
|
Hooded Soldier |
80 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
857 |
274 |
194 |
113 |
79 |
224 |
80 |
160 |
170 |
120 (25%) |
27 |
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
|
E4 |
- |
|
Hooded Soldier |
80 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
857 |
274 |
194 |
113 |
79 |
224 |
80 |
160 |
170 |
120 (25%) |
27 |
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
|
E5 |
- |
|
Hooded Monk |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
714 |
128 |
80 |
288 |
180 |
107 |
87 |
159 |
227 |
165 (100%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (YUJ) |
1/1 |
Attack |
|
Healing Embrace |
20/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Holy Bolt |
20/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
Seraphic Gate |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
Cure |
20/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
20/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
20/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
20/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Mega Regen |
20/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
|
E6 |
- |
|
Hooded Mage |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
703 |
124 |
78 |
314 |
204 |
105 |
81 |
182 |
203 |
174 (100%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WIZ) |
1/1 |
Attack |
|
Fumbled Magic |
20/20 |
Skill |
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2] |
Flare |
20/20 |
Skill |
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blizzard |
20/20 |
Skill |
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blast |
20/20 |
Skill |
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Spark |
20/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Fire Bolt |
20/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Ice Bolt |
20/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Aero Bolt |
20/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Lightning Bolt |
20/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Poison Haze |
20/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
|
E7 |
- |
|
Hooded Mage |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
703 |
124 |
78 |
314 |
204 |
105 |
81 |
182 |
203 |
174 (100%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WIZ) |
1/1 |
Attack |
|
Fumbled Magic |
20/20 |
Skill |
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2] |
Flare |
20/20 |
Skill |
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blizzard |
20/20 |
Skill |
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blast |
20/20 |
Skill |
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Spark |
20/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Fire Bolt |
20/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Ice Bolt |
20/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Aero Bolt |
20/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Lightning Bolt |
20/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Poison Haze |
20/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
|
E8 |
- |
|
Hooded Hunter |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
702 |
175 |
104 |
94 |
69 |
166 |
81 |
134 |
164 |
127 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|