Basic Information
Type Character
Level 60
AP Cost 20
Player EXP 20
Unit EXP 110
Zeni 3000
Protagonist
Prerequisite Quests
Alone
Protagonist Ready Conditions
Unit Min Level 60

Episode 2 Alone Together

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 2 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0 0 0 0
1 1 1 1 0 [A1]
0
0 0 0 0 0 0
2 1 1 2 1 0 0 0 0 0 0 0
3 2 2 2 1 1 1 0 0 1 0 0
4 2 [E5]
2
2 4 1 1 0 [E3]
0
0 0 0
5 3 3 3 2 2 1 0 0 0 0 0
6 3 3 2 2 2 1 [E4]
1
1 0 0 0
7 3 3 2 2 2 1 1 0 0 0 0
8 3 2 [E1]
2
2 2 1 [E2]
1
0 0 0 0
9 3 2 2 2 2 1 1 1 0 0 0
10 2 2 2 2 2 1 1 3 0 0 0
Allies
UID SID Unit Level Type Move Jump
A1 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1050 325 150 123 83 234 100 234 92 142 (25%) 7
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BLA) 1/1 Attack Martial Master
Cedar Slash Flicker 3/20 Skill Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Nature's Slash Trance 3/20 Skill Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Ultimate Ranged Stance 3/20 Skill Raises own Missile ATK/Pierce ATK
Ultimate Melee Stance 3/20 Skill Raises own Slash ATK/Strike ATK
Destructive Palm 3/20 Skill Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Ogre-Slaying Lance 3/20 Skill Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Burial Gun 3/20 Skill Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Great Death Mow 3/20 Skill Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
271 173 105 78 60 155 75 115 168 105 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
E2 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
271 173 105 78 60 155 75 115 168 105 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
E3 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
529 200 142 97 59 193 88 141 102 165 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
529 200 142 97 59 193 88 141 102 165 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
60 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
692 237 138 99 62 176 70 128 102 99 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 20/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 20/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 20/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 20/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 20/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 20/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 20/20 Reaction Chance of reducing Phys Dmg
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops