E1 |
- |
|
Enemy Soldier - Holy Cavalier |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
714 |
328 |
234 |
143 |
114 |
282 |
81 |
202 |
167 |
204 (40%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E2 |
- |
|
Enemy Soldier - Holy Cavalier |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
714 |
328 |
234 |
143 |
114 |
282 |
81 |
202 |
167 |
204 (40%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E3 |
- |
|
Enemy Soldier - Shadow Assassin |
80 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
554 |
374 |
194 |
128 |
90 |
329 |
126 |
252 |
142 |
204 (25%) |
27 |
Other Stats
Evasion Rate |
Jewels Obtained |
|
|
|
|
+5 |
+28 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KIL) |
1/1 |
Attack |
Shadow Assassin |
Infernal Delivery |
10/20 |
Skill |
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Dark Crow |
10/20 |
Skill |
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3] |
Air Surge |
10/20 |
Skill |
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] |
Soul Slicer |
10/20 |
Skill |
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3] |
Assassin Blade - Poison |
10/20 |
Skill |
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Dark |
10/20 |
Skill |
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Paralyze |
10/20 |
Skill |
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Sleep |
10/20 |
Skill |
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Lesser Charm |
10/20 |
Skill |
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
|
E4 |
- |
|
Enemy Soldier - Shadow Assassin |
80 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
554 |
374 |
194 |
128 |
90 |
329 |
126 |
252 |
142 |
204 (25%) |
27 |
Other Stats
Evasion Rate |
Jewels Obtained |
|
|
|
|
+5 |
+28 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KIL) |
1/1 |
Attack |
Shadow Assassin |
Infernal Delivery |
10/20 |
Skill |
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Dark Crow |
10/20 |
Skill |
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3] |
Air Surge |
10/20 |
Skill |
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] |
Soul Slicer |
10/20 |
Skill |
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3] |
Assassin Blade - Poison |
10/20 |
Skill |
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Dark |
10/20 |
Skill |
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Paralyze |
10/20 |
Skill |
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Sleep |
10/20 |
Skill |
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Lesser Charm |
10/20 |
Skill |
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
|
E5 |
- |
|
Enemy Soldier - Sniper |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
478 |
314 |
187 |
103 |
91 |
306 |
99 |
252 |
292 |
214 (25%) |
27 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SNI) |
1/1 |
Attack |
|
Leg Snipe |
15/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Head Snipe |
15/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Snipe |
15/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Assault Burst |
15/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
Charged Snipe |
15/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
15/20 |
Skill |
Raises own Hit Rate for two turns |
Camouflage |
15/20 |
Skill |
Raises own Evasion Rate for three turns |
Bullet Snipe |
15/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Snipe |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
E6 |
- |
|
Enemy Soldier - Sniper |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
478 |
314 |
187 |
103 |
91 |
306 |
99 |
252 |
292 |
214 (25%) |
27 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SNI) |
1/1 |
Attack |
|
Leg Snipe |
15/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Head Snipe |
15/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Snipe |
15/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Assault Burst |
15/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
Charged Snipe |
15/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
15/20 |
Skill |
Raises own Hit Rate for two turns |
Camouflage |
15/20 |
Skill |
Raises own Evasion Rate for three turns |
Bullet Snipe |
15/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Snipe |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
E7 |
- |
|
Enemy Soldier - Machinist |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
493 |
341 |
187 |
103 |
91 |
406 |
82 |
237 |
310 |
204 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
15/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
15/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
15/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
15/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
15/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
15/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
15/20 |
Skill |
Raises own DEX for two turns |
Lock On |
15/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
15/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
20/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E8 |
- |
|
Enemy Soldier - Machinist |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
493 |
341 |
187 |
103 |
91 |
406 |
82 |
237 |
310 |
204 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
15/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
15/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
15/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
15/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
15/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
15/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
15/20 |
Skill |
Raises own DEX for two turns |
Lock On |
15/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
15/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
20/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|