E1 |
- |
|
Enemy Soldier - Holy Cavalier |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
279 |
164 |
97 |
79 |
59 |
124 |
58 |
99 |
52 |
115 (40%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
5/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
5/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
5/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
5/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
5/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
5/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
5/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
5/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
10/20 |
Reaction |
Chance of defending when receiving Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E2 |
- |
|
Enemy Soldier - Holy Cavalier |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
279 |
164 |
97 |
79 |
59 |
124 |
58 |
99 |
52 |
115 (40%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
5/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
5/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
5/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
5/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
5/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
5/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
5/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
5/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
10/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E3 |
- |
|
Enemy Soldier - Sniper |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
212 |
144 |
94 |
54 |
55 |
147 |
62 |
91 |
130 |
120 (25%) |
7 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SNI) |
1/1 |
Attack |
|
Leg Snipe |
8/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Head Snipe |
8/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Snipe |
8/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Assault Burst |
8/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
Charged Snipe |
8/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
8/20 |
Skill |
Raises own Hit Rate for two turns |
Camouflage |
8/20 |
Skill |
Raises own Evasion Rate for three turns |
Bullet Snipe |
8/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Snipe |
10/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
E4 |
- |
|
Enemy Soldier - Sniper |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
212 |
144 |
94 |
54 |
55 |
147 |
62 |
91 |
130 |
120 (25%) |
7 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (SNI) |
1/1 |
Attack |
|
Leg Snipe |
8/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Head Snipe |
8/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Snipe |
8/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Assault Burst |
8/20 |
Skill |
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited] |
Charged Snipe |
8/20 |
Skill |
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
8/20 |
Skill |
Raises own Hit Rate for two turns |
Camouflage |
8/20 |
Skill |
Raises own Evasion Rate for three turns |
Bullet Snipe |
8/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Snipe |
10/20 |
Reaction |
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited] |
|
E5 |
- |
|
Enemy Soldier - Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
220 |
150 |
94 |
54 |
55 |
181 |
56 |
82 |
130 |
115 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
5/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
5/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
5/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
5/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
5/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
5/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
5/20 |
Skill |
Raises own DEX for two turns |
Lock On |
5/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
5/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
8/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E6 |
- |
|
Enemy Soldier - Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
220 |
150 |
94 |
54 |
55 |
181 |
56 |
82 |
130 |
115 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
5/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
5/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
5/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
5/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
5/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
5/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
5/20 |
Skill |
Raises own DEX for two turns |
Lock On |
5/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
5/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
8/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|