E1 |
- |
|
Rogue |
30 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
205 |
88 |
60 |
68 |
35 |
88 |
67 |
69 |
64 |
112 (25%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
10/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
10/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
10/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
10/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E2 |
- |
|
Ratty |
30 |
Monster, Beast |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167 |
86 |
51 |
56 |
34 |
78 |
61 |
69 |
72 |
71 (100%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Scratch |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
Tail Attack |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
|
E3 |
- |
|
Rogue (Gunner) |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
205 |
89 |
55 |
55 |
47 |
90 |
61 |
72 |
79 |
112 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+8 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
10/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
10/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
10/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
10/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
10/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
10/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
|
E4 |
- |
|
Ratty |
30 |
Monster, Beast |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167 |
86 |
51 |
56 |
34 |
78 |
61 |
69 |
72 |
71 (100%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Scratch |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
Tail Attack |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
|
E5 |
- |
|
Ratty |
30 |
Monster, Beast |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167 |
86 |
51 |
56 |
34 |
78 |
61 |
69 |
72 |
71 (100%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Scratch |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
Tail Attack |
10/20 |
Skill |
Inflicts Phys Dmg on target. |
|
E6 |
- |
|
Rogue |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
214 |
95 |
59 |
60 |
53 |
93 |
58 |
68 |
85 |
110 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
50 |
30 |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+8 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
10/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|