E1 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
445 |
291 |
170 |
117 |
89 |
257 |
79 |
163 |
159 |
122 (25%) |
27 |
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Penetrate |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2] |
Counter Stab |
20/20 |
Reaction |
After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2] |
|
E2 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
445 |
291 |
170 |
117 |
89 |
257 |
79 |
163 |
159 |
122 (25%) |
27 |
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Penetrate |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2] |
Counter Stab |
20/20 |
Reaction |
After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2] |
|
E3 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
500 |
280 |
183 |
94 |
67 |
223 |
99 |
182 |
140 |
105 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Inner Eruption |
20/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Counter |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E4 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
500 |
280 |
183 |
94 |
67 |
223 |
99 |
182 |
140 |
105 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Inner Eruption |
20/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Counter |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E5 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
374 |
285 |
150 |
94 |
69 |
214 |
93 |
194 |
251 |
127 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Booby Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
E6 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
374 |
285 |
150 |
94 |
69 |
214 |
93 |
194 |
251 |
127 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Booby Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
E7 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
374 |
285 |
150 |
94 |
69 |
214 |
93 |
194 |
251 |
127 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Booby Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|
E8 |
- |
|
Facility Guard |
80 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
374 |
285 |
150 |
94 |
69 |
214 |
93 |
194 |
251 |
127 (25%) |
27 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Booby Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|