Basic Information
Type Character
Level 80
AP Cost 30
Player EXP 30
Unit EXP 250
Zeni 4000
Protagonist
Prerequisite Quests
Walking Forward
Protagonist Ready Conditions
Unit Min Level 80

Episode 3 The Path Unfolding

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 [P4]
0
0 0 0 0 [A1]
0
0 [P1]
0
1 [P5]
0
2 [P3]
1
0 0 0 0 [P2]
0
0
2 0 2 0 0 0 0 0 0 0
3 1 0 0 0 3 0 0 0 0
4 5 1 1 0 3 3 5 2 2
5 1 1 2 1 2 1 1 2 [E6]
2
6 1 [E5]
3
3 1 1 1 1 [E7]
4
4
7 1 1 1 1 5 5 1 4 [E1]
4
8 [E2]
1
[E3]
2
[E4]
1
1 1 2 3 3 3
9 2 2 2 1 1 2 4 [E8]
3
3
10 1 1 1 1 1 1 3 3 3
Allies
UID SID Unit Level Type Move Jump
A1 -
85 Human, Female 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2197 294 235 139 108 295 99 205 209 177 (50%) 32
Other Stats
Initial Jewels Jewels Obtained
+8 +29
Skills
Name Rank Type Effect
Attack (SHN) 1/1 Attack An abacus-shaped staff.
Low Leverage 15/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewel Investment 15/20 Skill Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Full Leverage 15/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewels Rule Everything Around Me 15/20 Skill Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Imminent Crisis 15/20 Skill Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Pyramid Scheme 15/20 Skill Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Poison Pill 15/20 Skill Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Cure Delivery 15/20 Skill Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Risk Hedge 15/20 Reaction After receiving Dmg, chance of casting Jewel Auto Charge on self
Not Too Bad 15/20 Passive Raises Jewels Obtained
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Monster, Beast 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
923 156 96 327 219 138 92 194 247 148 (100%) 27
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Shining Claw 10/20 Skill Inflicts Slash Dmg (Low) & Light Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Dark Claw 10/20 Skill Inflicts Slash Dmg (Low) & Dark Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Venom Slasher 15/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Poison [Range: 2, Area: 1, Height Range: 1]
Paralyzing Slasher 15/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 2, Area: 1, Height Range: 1]
Attack Roar 10/20 Skill Lowers target's PATK [Range: 3]
Defensive Roar 10/20 Skill Lowers target's PDEF [Range: 3]
Magic Roar 10/20 Skill Lowers target's MATK [Range: 3]
Mind Roar 10/20 Skill Lowers target's MDEF [Range: 3]
Time Roar 10/20 Skill Inflicts Delay status on target [Range: 3]
Quickening Roar 10/20 Skill Lowers target's AGI [Range: 3]
Inflicts Disable Heal when attacking 10/20 Skill Inflicts Disable Heal when attacking
E2 -
80 Monster, Beast, Airborne 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1492 270 183 139 95 239 104 221 152 138 (50%) 27
Other Stats
Jewels Obtained
+52
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal Attack] Desert Fowl 1/1 Attack [Enemy Unit] Desert Fowl
Rock Flapper 10/20 Skill Inflicts Dmg and Petrify on target enemy unit
Chain Flapper 10/20 Skill Inflicts Dmg on target enemy unit (KO)
Toxic Flapper 10/20 Skill Inflicts Dmg & Deadly Poison on target enemy unit
Numb Flapper 10/20 Skill Inflicts Dmg and Paralyze on target enemy unit
High Coo Attack 10/20 Skill Attack on target enemy unit after moving
High Coo Crush 10/20 Skill After moving, inflicts Dmg & 4 sq Knockback (backwards) on target enemy unit
Sandy Storm 10/20 Skill Inflicts Dmg & greatly reduces Hit Rate of enemy units within target area
Eat Meat 10/20 Skill Inflicts Dmg on target enemy unit & lowers PDEF/MDEF & absorbs part of Dmg back as HP
Vertical Claw 10/20 Skill Jump & upon landing inflicts Jump Dmg on target unit
Vertical Claw II 10/20 Skill Jump & upon landing inflicts Jump Dmg on target unit
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Cutting Quills 10/20 Reaction Chance of Preemptive Strike
E3 -
80 Monster, Beast 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
923 156 96 327 219 138 92 194 247 148 (100%) 27
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Shining Claw 10/20 Skill Inflicts Slash Dmg (Low) & Light Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Dark Claw 10/20 Skill Inflicts Slash Dmg (Low) & Dark Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Venom Slasher 15/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Poison [Range: 2, Area: 1, Height Range: 1]
Paralyzing Slasher 15/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 2, Area: 1, Height Range: 1]
Attack Roar 10/20 Skill Lowers target's PATK [Range: 3]
Defensive Roar 10/20 Skill Lowers target's PDEF [Range: 3]
Magic Roar 10/20 Skill Lowers target's MATK [Range: 3]
Mind Roar 10/20 Skill Lowers target's MDEF [Range: 3]
Time Roar 10/20 Skill Inflicts Delay status on target [Range: 3]
Quickening Roar 10/20 Skill Lowers target's AGI [Range: 3]
Inflicts Disable Heal when attacking 10/20 Skill Inflicts Disable Heal when attacking
E4 -
80 Monster, Beast, Airborne 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1492 270 183 139 95 239 104 221 152 138 (50%) 27
Other Stats
Jewels Obtained
+52
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal Attack] Desert Fowl 1/1 Attack [Enemy Unit] Desert Fowl
Rock Flapper 10/20 Skill Inflicts Dmg and Petrify on target enemy unit
Chain Flapper 10/20 Skill Inflicts Dmg on target enemy unit (KO)
Toxic Flapper 10/20 Skill Inflicts Dmg & Deadly Poison on target enemy unit
Numb Flapper 10/20 Skill Inflicts Dmg and Paralyze on target enemy unit
High Coo Attack 10/20 Skill Attack on target enemy unit after moving
High Coo Crush 10/20 Skill After moving, inflicts Dmg & 4 sq Knockback (backwards) on target enemy unit
Sandy Storm 10/20 Skill Inflicts Dmg & greatly reduces Hit Rate of enemy units within target area
Eat Meat 10/20 Skill Inflicts Dmg on target enemy unit & lowers PDEF/MDEF & absorbs part of Dmg back as HP
Vertical Claw 10/20 Skill Jump & upon landing inflicts Jump Dmg on target unit
Vertical Claw II 10/20 Skill Jump & upon landing inflicts Jump Dmg on target unit
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Cutting Quills 10/20 Reaction Chance of Preemptive Strike
E5 -
80 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1137 292 215 144 99 257 87 181 191 133 (100%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Glowing Roar 15/20 Skill Raises own PATK/PDEF
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
80 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1137 292 215 144 99 257 87 181 191 133 (100%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Glowing Roar 15/20 Skill Raises own PATK/PDEF
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E7 -
80 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1137 292 215 144 99 257 87 181 191 133 (100%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 15/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Glowing Roar 15/20 Skill Raises own PATK/PDEF
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E8 -
40 Monster, Beast 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2887 409 300 123 166 289 98 191 193 90 (100%) 7
Status Res
- 999 90 999 999 999 - 999
999 999 999 999 999 - - -
Other Stats
Knockback Res Jewels Obtained
+999 +32
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Gouge 12/20 Skill Phys attack (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Raging Fire) 15/20 Skill Fire Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Pure Water) 15/20 Skill Water Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Fresh Wind) 15/20 Skill Wind Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Roaring Thunder) 15/20 Skill Thunder Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Light of Dawn) 15/20 Skill Light Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Gouge (Twilight) 15/20 Skill Dark Phys ATK (High) on a single target (Strong vs Humans) & ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Quest Missions
Kill all foes

Reward: Forbidden Apple

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops