神楽

Element
Origin
Rarity 5★
Max Level 85
Type Amanto, Female
Job 1
万事屋ヒロイン
Stats
Primary Stats
Type Min Max
HP 162 822
PATK 282 490
PDEF 80 210
MATK 46 122
MDEF 58 188
DEX 48 138
AGI 87 136
CRIT 262 406
LUCK 55 155
Jewels 58 231
Primary Stats
Type 60 65 75 85
HP 555 588 655 721
PATK 405 416 437 458
PDEF 157 164 177 190
MATK 91 95 102 110
MDEF 135 142 155 168
DEX 101 106 115 124
AGI 116 118 123 128
CRIT 347 355 369 384
LUCK 114 119 129 139
Jewels 161 169 187 204
Leader Skill
烈火の極意 (5★)
火属性ユニットのHP30%アップ 打撃攻撃力25%アップ 射撃攻撃力25%アップ クリティカル率10%アップ 風属性耐性10%アップ
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
Strike ATK Power +25
Missile ATK Power +25
Wind Res +10
CRIT Rate +10
Stats
Primary Stats
Type Equipment Modifier
HP +402 +60%
PATK +343 +55%
PDEF +269 +60%
MATK +45 +10%
MDEF +41 +10%
DEX +248 +10%
AGI +28 +20%
CRIT +273 +55%
LUCK +165 +10%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +39
Job Master Bonus
Type Value
HP +88%
PATK +15%
PDEF +1%
AGI +4%
CRIT +6%
HP +150
Basic Information
Type Attacker
Move 5
Jump 5
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +43
+38 +25
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
夜兎覚醒技
敵に打撃攻撃&確率でクリティカル発生&この攻撃でのリアクション発動無効&対象を後方に4マス移動[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 285%
ATK Scaling
1.5 * PATK
Charges:
3
20
Height:
2
Range
Area
範囲内の対象に2連続の打撃攻撃&確率でクリティカル発生[射程:4,範囲:十字1マス,高低差:2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 185%
ATK Scaling
1.5 * PATK
Charges:
3
22
Height:
2
Range
Area
移動後敵に5連続の打撃攻撃&確率でクリティカル発生&この攻撃でのリアクション発動無効[射程:5,高低差:2]
Skill Effect
Combo Damage Rate 25%
Combo Hits 5
Type Min Max
Attack 200%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
敵に防御無視・シールド無視の反撃&確率でクリティカル発生&移動禁止効果&対象を後方に3マス移動&スキル攻撃にも発動[射程1,高低差:2]
Skill Effect (TotalDamage)
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4