被ダメージ時に永続で物防・治癒力アップ(10回まで重複可)
Type | Passive |
---|---|
Effect Type | Buff |
Target | Self |
Timing | Passive |
Flags |
|
Healing (Add) | 30 (3/Damage taken) |
---|---|
PDEF (Scale) | 50 (5/Damage taken) |
Check Target | Target |
Check Timing | Eternal |
Up Timing | DamageEnd |
Condition | None |
Flags |
|