被ダメージ時に永続で物攻・物防・素早さ・治癒力アップ(10回まで重複可)
Type | Passive |
---|---|
Effect Type | Buff |
Target | Self |
Timing | Passive |
PATK (Scale) | 80 (8/Damage taken) |
---|---|
PDEF (Scale) | 80 (8/Damage taken) |
AGI (Scale) | 30 (3/Damage taken) |
Healing (Add) | 80 (8/Damage taken) |
Check Target | Target |
Check Timing | Eternal |
Up Timing | DamageEnd |
Flags |
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