被ダメージ時に永続で全攻撃・素早さ・治癒力・命中率アップ(10回まで重複可)
Type | Passive |
---|---|
Effect Type | Buff |
Target | Self |
Timing | Passive |
Wind (Add) | 70 (7/Damage taken) |
---|---|
AGI (Scale) | 20 (2/Damage taken) |
Healing (Add) | 50 (5/Damage taken) |
Hit Rate (Add) | 150 (15/Damage taken) |
Check Target | Target |
Check Timing | Eternal |
Up Timing | DamageEnd |
Flags |
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