Type |
Equipment |
Origin |
Other |
Rarity |
5★ |
Max Level |
50 |
Enhancer Cost |
2000 |
Enhancer EXP |
20000 |
Vision Clear Reward |
|
Limit Break Relief |
or
|
Memento Group |
|
|
Description |
バベル大陸の砂漠地帯に、神話・伝承上の存在、『悪魔』の住まう世界から、“邪なる大道を歩む悪魔”が迷い込む。そこから始まった世界の深刻な混線を解消する為、その悪魔と縁深き人修羅も、バベル大陸に呼び寄せられるのであった。人修羅は見知らぬ土地で仲魔や砂漠地帯を生き抜いてきたという幻影兵とともに戦い、考え、前に進んでいく。 過酷な環境を生き抜いてきた者たちの、同じく過酷な砂漠地帯での語らいの先にあるものは果たして―― |
Leader Skill |
仲魔との旅路 |
真理念装グループが『真3HD』のHP60%アップ 対人特効20%アップ 最大ジュエル20%アップ <憤怒>特効30%アップ <暴食>特効30%アップ |
Show Target Buff
Target Buff (SelfSide) (CardLsSkill)
Stats |
Type |
Min |
Max |
HP |
+60% |
Strong vs Human |
+20 |
Strong vs Gluttony |
+30 |
Strong vs Wrath |
+30 |
Max Jewels |
+20% |
|
|
Type |
Level 1 |
Level 30 |
Level 40 |
Max Jewels |
+5 |
+12 |
+15 |
Level |
Max Jewels |
1 |
+5 |
2 |
+5 |
3 |
+5 |
4 |
+5 |
5 |
+6 |
6 |
+6 |
7 |
+6 |
8 |
+6 |
9 |
+7 |
10 |
+7 |
11 |
+7 |
12 |
+7 |
13 |
+8 |
14 |
+8 |
15 |
+8 |
16 |
+8 |
17 |
+9 |
18 |
+9 |
19 |
+9 |
20 |
+9 |
21 |
+10 |
22 |
+10 |
23 |
+10 |
24 |
+10 |
25 |
+11 |
26 |
+11 |
27 |
+11 |
28 |
+11 |
29 |
+12 |
30 |
+12 |
31 |
+12 |
32 |
+12 |
33 |
+13 |
34 |
+13 |
35 |
+13 |
36 |
+13 |
37 |
+14 |
38 |
+14 |
39 |
+14 |
40 |
+15 |
Type |
Level 1 |
Level 30 |
Level 40 |
HP |
+100 |
+323 |
+400 |
Strong vs Human |
+3 |
+6 |
+8 |
Level |
HP |
Strong vs Human |
1 |
+100 |
+3 |
2 |
+107 |
+3 |
3 |
+115 |
+3 |
4 |
+123 |
+3 |
5 |
+130 |
+3 |
6 |
+138 |
+3 |
7 |
+146 |
+3 |
8 |
+153 |
+3 |
9 |
+161 |
+3 |
10 |
+169 |
+4 |
11 |
+176 |
+4 |
12 |
+184 |
+4 |
13 |
+192 |
+4 |
14 |
+199 |
+4 |
15 |
+207 |
+4 |
16 |
+215 |
+4 |
17 |
+223 |
+4 |
18 |
+230 |
+5 |
19 |
+238 |
+5 |
20 |
+246 |
+5 |
21 |
+253 |
+5 |
22 |
+261 |
+5 |
23 |
+269 |
+5 |
24 |
+276 |
+5 |
25 |
+284 |
+5 |
26 |
+292 |
+6 |
27 |
+299 |
+6 |
28 |
+307 |
+6 |
29 |
+315 |
+6 |
30 |
+323 |
+6 |
31 |
+330 |
+6 |
32 |
+338 |
+6 |
33 |
+346 |
+6 |
34 |
+353 |
+6 |
35 |
+361 |
+7 |
36 |
+369 |
+7 |
37 |
+376 |
+7 |
38 |
+384 |
+7 |
39 |
+392 |
+7 |
40 |
+400 |
+8 |
Limit Break
Type |
|
|
|
|
|
HP |
+48 |
+96 |
+144 |
+192 |
+240 |
Strong vs Human |
+1 |
+2 |
+3 |
+4 |
+5 |
Unit Group (Trigger + Buff)
|
Type |
Level 1 |
Level 30 |
Level 40 |
Fire |
+3 |
+6 |
+8 |
Water |
+3 |
+6 |
+8 |
Wind |
+3 |
+6 |
+8 |
Light |
+3 |
+6 |
+8 |
Hit Rate |
+3 |
+7 |
+10 |
Healing |
+7 |
+16 |
+20 |
Level |
Fire |
Water |
Wind |
Light |
Hit Rate |
Healing |
1 |
+3 |
+3 |
+3 |
+3 |
+3 |
+7 |
2 |
+3 |
+3 |
+3 |
+3 |
+3 |
+7 |
3 |
+3 |
+3 |
+3 |
+3 |
+3 |
+7 |
4 |
+3 |
+3 |
+3 |
+3 |
+3 |
+7 |
5 |
+3 |
+3 |
+3 |
+3 |
+3 |
+8 |
6 |
+3 |
+3 |
+3 |
+3 |
+3 |
+8 |
7 |
+3 |
+3 |
+3 |
+3 |
+4 |
+8 |
8 |
+3 |
+3 |
+3 |
+3 |
+4 |
+9 |
9 |
+3 |
+3 |
+3 |
+3 |
+4 |
+9 |
10 |
+4 |
+4 |
+4 |
+4 |
+4 |
+9 |
11 |
+4 |
+4 |
+4 |
+4 |
+4 |
+10 |
12 |
+4 |
+4 |
+4 |
+4 |
+4 |
+10 |
13 |
+4 |
+4 |
+4 |
+4 |
+5 |
+10 |
14 |
+4 |
+4 |
+4 |
+4 |
+5 |
+11 |
15 |
+4 |
+4 |
+4 |
+4 |
+5 |
+11 |
16 |
+4 |
+4 |
+4 |
+4 |
+5 |
+11 |
17 |
+4 |
+4 |
+4 |
+4 |
+5 |
+12 |
18 |
+5 |
+5 |
+5 |
+5 |
+5 |
+12 |
19 |
+5 |
+5 |
+5 |
+5 |
+6 |
+12 |
20 |
+5 |
+5 |
+5 |
+5 |
+6 |
+13 |
21 |
+5 |
+5 |
+5 |
+5 |
+6 |
+13 |
22 |
+5 |
+5 |
+5 |
+5 |
+6 |
+13 |
23 |
+5 |
+5 |
+5 |
+5 |
+6 |
+14 |
24 |
+5 |
+5 |
+5 |
+5 |
+6 |
+14 |
25 |
+5 |
+5 |
+5 |
+5 |
+7 |
+14 |
26 |
+6 |
+6 |
+6 |
+6 |
+7 |
+15 |
27 |
+6 |
+6 |
+6 |
+6 |
+7 |
+15 |
28 |
+6 |
+6 |
+6 |
+6 |
+7 |
+15 |
29 |
+6 |
+6 |
+6 |
+6 |
+7 |
+16 |
30 |
+6 |
+6 |
+6 |
+6 |
+7 |
+16 |
31 |
+6 |
+6 |
+6 |
+6 |
+8 |
+16 |
32 |
+6 |
+6 |
+6 |
+6 |
+8 |
+17 |
33 |
+6 |
+6 |
+6 |
+6 |
+8 |
+17 |
34 |
+6 |
+6 |
+6 |
+6 |
+8 |
+17 |
35 |
+7 |
+7 |
+7 |
+7 |
+8 |
+18 |
36 |
+7 |
+7 |
+7 |
+7 |
+8 |
+18 |
37 |
+7 |
+7 |
+7 |
+7 |
+9 |
+18 |
38 |
+7 |
+7 |
+7 |
+7 |
+9 |
+19 |
39 |
+7 |
+7 |
+7 |
+7 |
+9 |
+19 |
40 |
+8 |
+8 |
+8 |
+8 |
+10 |
+20 |
Limit Break
Type |
|
|
|
|
|
Fire |
+1 |
+2 |
+3 |
+4 |
+5 |
Water |
+1 |
+2 |
+3 |
+4 |
+5 |
Wind |
+1 |
+2 |
+3 |
+4 |
+5 |
Light |
+1 |
+2 |
+3 |
+4 |
+5 |
Hit Rate |
+1 |
+2 |
+3 |
+4 |
+6 |
Healing |
+3 |
+5 |
+7 |
+9 |
+12 |
Max Limit Break
Type |
|
Skill Use Count |
+1 |
Unit Group (Trigger + Buff)
|
|
マップ出現時に味方全員の魔法攻撃力アップ&光属性ユニットの全攻撃アップ |
Hide Target Buff
Target Buff (SelfSide)
Stats |
Type |
Min |
Max |
MATK Power |
+8 |
Light |
+8 |
|
|
|
マップ出現時に味方全員の魔法攻撃力アップ |
Hide Target Buff
Target Buff (SelfSide)
Stats |
Type |
Min |
Max |
MATK Power |
+8 |
|
|
|
マップ出現後5回攻撃を受けるまで斬撃耐性・打撃耐性・刺突耐性・射撃耐性・ジャンプ耐性アップ |
Show Self Buff
Self Buff
Duration (DamageEnd) |
5 |
Stats |
Type |
Min |
Max |
Slash Res |
+30 |
Strike Res |
+30 |
Pierce Res |
+30 |
Missile Res |
+30 |
JUMP Res |
+30 |
|
|
|
マップ出現後3回攻撃を受けるまで斬撃耐性・打撃耐性・刺突耐性・射撃耐性・ジャンプ耐性アップ |
Show Self Buff
Self Buff
Duration (DamageEnd) |
3 |
Stats |
Type |
Min |
Max |
Slash Res |
+1 |
+30 |
Strike Res |
+1 |
+30 |
Pierce Res |
+1 |
+30 |
Missile Res |
+1 |
+30 |
JUMP Res |
+1 |
+30 |
|
|
|
HP100%の場合自身への状態異常を無効化かつ物攻・ジュエル自動回復アップ |
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats |
Type |
Min |
Max |
PATK |
+30% |
Auto Jewel Charge |
+15 |
|
Show Target Condition
Target Condition (Self)
Conditions |
|
DisableCondition |
Type |
Min |
Max |
Rate |
100% |
Value |
100% |
|
|
|
HP100%の場合自身への状態異常を無効化かつジュエル自動回復アップ |
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats |
Type |
Min |
Max |
Auto Jewel Charge |
+15 |
|
Show Target Condition
Target Condition (Self)
Conditions |
|
DisableCondition |
Type |
Min |
Max |
Rate |
100% |
Value |
100% |
|
|
|
マップ出現後3ターン自身の素早さアップ&3ターンジュエル自動回復効果 |
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) |
3 |
Stats |
Type |
Min |
Max |
AGI |
+50 |
|
Show Target Condition
Target Condition (Self)
Conditions |
|
FailCondition |
Type |
Min |
Max |
Rate |
100% |
Value |
100% |
Duration (ActionStart) |
4 |
Auto Jewel Rate |
10% |
|
|
|
マップ出現後3ターン自身の素早さアップ |
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) |
3 |
Stats |
Type |
Min |
Max |
AGI |
+50 |
|
|
|
マップ出現時に最大HPアップ&HP上昇分回復 |
Hide Target Buff
Target Buff (Self)
Stats |
Type |
Min |
Max |
HP |
+1000 |
|
|
限界超越で発現。マップ出現時に最大HPアップ&HP上昇分回復 |