Type |
Equipment |
Origin |
Desert Zone |
Rarity |
5★ |
Max Level |
50 |
Enhancer Cost |
2000 |
Enhancer EXP |
20000 |
Vision Clear Reward |
|
Limit Break Relief |
|
Memento Group |
|
|
Description |
幾年過ぎようとも、俺たち人という種族は、未だ途上にある。過去を生きた仲間の歩み、未来ある若者の歩み。人が懸命に歩いた道の果てを見届けたい。
「どうか我が声、我が祈りに応え給え…聖石ルシファーよ…!!」
人の歩みは、まだ終わらない。終わらせるわけにはいかない。遠い未来を掴む為の一手を繰り出す。 (永き旅路を歩む男の意志) |
Leader Skill |
人の終点、旅の果て |
真理念装グループが『砂漠の民』の打撃攻撃力60%アップ 治癒力40%アップ 素早さ10%アップ <暴食>特効30%アップ <傲慢>特効30%アップ |
Show Target Buff
Target Buff (SelfSide) (CardLsSkill)
Stats |
Type |
Min |
Max |
Strike ATK Power |
+60 |
Healing |
+40 |
AGI |
+10% |
Strong vs Gluttony |
+30 |
Strong vs Pride |
+30 |
|
|
Type |
Level 1 |
Level 30 |
Level 40 |
MATK |
+10 |
+24 |
+30 |
Level |
MATK |
1 |
+10 |
2 |
+10 |
3 |
+11 |
4 |
+11 |
5 |
+12 |
6 |
+12 |
7 |
+13 |
8 |
+13 |
9 |
+14 |
10 |
+14 |
11 |
+15 |
12 |
+15 |
13 |
+16 |
14 |
+16 |
15 |
+17 |
16 |
+17 |
17 |
+18 |
18 |
+18 |
19 |
+19 |
20 |
+19 |
21 |
+20 |
22 |
+20 |
23 |
+21 |
24 |
+21 |
25 |
+22 |
26 |
+22 |
27 |
+23 |
28 |
+23 |
29 |
+24 |
30 |
+24 |
31 |
+25 |
32 |
+25 |
33 |
+26 |
34 |
+26 |
35 |
+27 |
36 |
+27 |
37 |
+28 |
38 |
+28 |
39 |
+29 |
40 |
+30 |
Type |
Level 1 |
Level 30 |
Level 40 |
Light Res |
+3 |
+6 |
+8 |
Level |
Light Res |
1 |
+3 |
2 |
+3 |
3 |
+3 |
4 |
+3 |
5 |
+3 |
6 |
+3 |
7 |
+3 |
8 |
+3 |
9 |
+3 |
10 |
+4 |
11 |
+4 |
12 |
+4 |
13 |
+4 |
14 |
+4 |
15 |
+4 |
16 |
+4 |
17 |
+4 |
18 |
+5 |
19 |
+5 |
20 |
+5 |
21 |
+5 |
22 |
+5 |
23 |
+5 |
24 |
+5 |
25 |
+5 |
26 |
+6 |
27 |
+6 |
28 |
+6 |
29 |
+6 |
30 |
+6 |
31 |
+6 |
32 |
+6 |
33 |
+6 |
34 |
+6 |
35 |
+7 |
36 |
+7 |
37 |
+7 |
38 |
+7 |
39 |
+7 |
40 |
+8 |
Limit Break
Type |
|
|
|
|
|
Light Res |
+1 |
+2 |
+3 |
+4 |
+5 |
Unit Group (Trigger + Buff)
|
Type |
Level 1 |
Level 30 |
Level 40 |
Light Res |
+3 |
+6 |
+8 |
Level |
Light Res |
1 |
+3 |
2 |
+3 |
3 |
+3 |
4 |
+3 |
5 |
+3 |
6 |
+3 |
7 |
+3 |
8 |
+3 |
9 |
+3 |
10 |
+4 |
11 |
+4 |
12 |
+4 |
13 |
+4 |
14 |
+4 |
15 |
+4 |
16 |
+4 |
17 |
+4 |
18 |
+5 |
19 |
+5 |
20 |
+5 |
21 |
+5 |
22 |
+5 |
23 |
+5 |
24 |
+5 |
25 |
+5 |
26 |
+6 |
27 |
+6 |
28 |
+6 |
29 |
+6 |
30 |
+6 |
31 |
+6 |
32 |
+6 |
33 |
+6 |
34 |
+6 |
35 |
+7 |
36 |
+7 |
37 |
+7 |
38 |
+7 |
39 |
+7 |
40 |
+8 |
Limit Break
Type |
|
|
|
|
|
Light Res |
+1 |
+2 |
+3 |
+4 |
+5 |
Unit Group (Trigger + Buff)
|
Type |
Level 1 |
Level 30 |
Level 40 |
DEF vs Human |
+10 |
+24 |
+30 |
Level |
DEF vs Human |
1 |
+10 |
2 |
+10 |
3 |
+11 |
4 |
+11 |
5 |
+12 |
6 |
+12 |
7 |
+13 |
8 |
+13 |
9 |
+14 |
10 |
+14 |
11 |
+15 |
12 |
+15 |
13 |
+16 |
14 |
+16 |
15 |
+17 |
16 |
+17 |
17 |
+18 |
18 |
+18 |
19 |
+19 |
20 |
+19 |
21 |
+20 |
22 |
+20 |
23 |
+21 |
24 |
+21 |
25 |
+22 |
26 |
+22 |
27 |
+23 |
28 |
+23 |
29 |
+24 |
30 |
+24 |
31 |
+25 |
32 |
+25 |
33 |
+26 |
34 |
+26 |
35 |
+27 |
36 |
+27 |
37 |
+28 |
38 |
+28 |
39 |
+29 |
40 |
+30 |
Limit Break
Type |
|
|
|
|
|
DEF vs Human |
+3 |
+6 |
+10 |
+14 |
+18 |
Unit Group (Trigger + Buff)
|
Type |
Level 1 |
Level 30 |
Level 40 |
PATK |
+20 |
+49 |
+60 |
MATK |
+20 |
+49 |
+60 |
Jewels Spent Rate |
-3 |
-9 |
-10 |
Level |
PATK |
MATK |
Jewels Spent Rate |
1 |
+20 |
+20 |
-3 |
2 |
+21 |
+21 |
-4 |
3 |
+22 |
+22 |
-4 |
4 |
+23 |
+23 |
-4 |
5 |
+24 |
+24 |
-4 |
6 |
+25 |
+25 |
-4 |
7 |
+26 |
+26 |
-5 |
8 |
+27 |
+27 |
-5 |
9 |
+28 |
+28 |
-5 |
10 |
+29 |
+29 |
-5 |
11 |
+30 |
+30 |
-5 |
12 |
+31 |
+31 |
-5 |
13 |
+32 |
+32 |
-6 |
14 |
+33 |
+33 |
-6 |
15 |
+34 |
+34 |
-6 |
16 |
+35 |
+35 |
-6 |
17 |
+36 |
+36 |
-6 |
18 |
+37 |
+37 |
-7 |
19 |
+38 |
+38 |
-7 |
20 |
+39 |
+39 |
-7 |
21 |
+40 |
+40 |
-7 |
22 |
+41 |
+41 |
-7 |
23 |
+42 |
+42 |
-7 |
24 |
+43 |
+43 |
-8 |
25 |
+44 |
+44 |
-8 |
26 |
+45 |
+45 |
-8 |
27 |
+46 |
+46 |
-8 |
28 |
+47 |
+47 |
-8 |
29 |
+48 |
+48 |
-9 |
30 |
+49 |
+49 |
-9 |
31 |
+50 |
+50 |
-9 |
32 |
+51 |
+51 |
-9 |
33 |
+52 |
+52 |
-9 |
34 |
+53 |
+53 |
-9 |
35 |
+54 |
+54 |
-10 |
36 |
+55 |
+55 |
-10 |
37 |
+56 |
+56 |
-10 |
38 |
+57 |
+57 |
-10 |
39 |
+58 |
+58 |
-10 |
40 |
+60 |
+60 |
-10 |
Limit Break
Type |
|
|
|
|
|
PATK |
+7 |
+14 |
+21 |
+28 |
+36 |
MATK |
+7 |
+14 |
+21 |
+28 |
+36 |
Jewels Spent Rate |
-1 |
-3 |
-4 |
-5 |
-6 |
Max Limit Break
Type |
|
Buff Duration |
+1 |
Unit Group (Trigger + Buff)
|
|
マップ出現後3ターン自身の最大HP大幅アップ&HP上昇分回復 |
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) |
3 |
Stats |
Type |
Min |
Max |
HP |
+70% |
|
|
|
自身のHPが50%以下の場合強力なHP自動回復効果 |
Show Target Condition
Target Condition (Self)
Conditions |
|
FailCondition |
Type |
Min |
Max |
Rate |
100% |
Value |
100% |
Auto Heal Rate |
30% |
|
|
|
マップ出現後3ターン自身の最大HP大幅アップ&HP上昇分回復 |
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) |
3 |
Stats |
Type |
Min |
Max |
HP |
+50% |
|
|
|
マップ出現時に最大HPアップ&HP上昇分回復 |
Hide Target Buff
Target Buff (Self)
Stats |
Type |
Min |
Max |
HP |
+1000 |
|
|
限界超越で発現。マップ出現時に最大HPアップ&HP上昇分回復 |