Staff of Thriving Business

Gear Type Staff
Rarity 4★ - 5★
Item Shard
Basic Information
Description
The development of this staff is said to have been led by a merchant who traveled from land to land. The sphere at its tip is used to calculate the relative locations of different countries. The power secreted within it also boosts natural healing ability, making it a trusty companion on long journeys.
Attributes
Attributes: PATK Up, LUCK Up, Max Jewels Up, Chance of Quicken, unlocks Master Ability "Jewelry Credit" when equipped on a Merchant (Casts Jewel Auto Charge on ally units within cross-shaped area around self [Area: Cross (3), Height Range: 2])
Job
Attributes
Max Stats
  • PATK +40
  • LUCK +40
  • Max Jewels +30
Attack Skill
20% chance to to gain when attacking for 35 game clock cycles.
Gear Ability
  • Jewelry Credit
Max Stats
  • PATK +34
  • LUCK +34
  • Max Jewels +25
Attack Skill
18% chance to to gain when attacking for 35 game clock cycles.
Gear Ability
  • Jewelry Credit
Gear Ability
Casts Jewel Auto Charge on units within area around self [Area: Cross (3), Height Range: 2]
Charges:
1
70
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Jewel Rate 10%
Job Restriction
Enlightened Skill
Skill Tree
Triggers
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Target Unit
Quests
Name Type
Phantom of the Alchemist VII [EX] Event
Trigger 2
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Target Unit
Quests
Name Type
Featuring Lunaris Soul Shards Event
Phantom of the Alchemist V [EX 1] Event
Descent of Zwei Event
Descent of Jin Event
Descent of Zehn Event
Descent of Zangetsu Event
Descent of Yunagi Event
Descent of Yauras Event
Descent of Vivi Event
Descent of Vincent Event
Descent of Uzuma Event
Descent of Toritoh Event
Descent of Tomas Event
Descent of Sol Event
Descent of Thillie Event
Descent of Sharon Event
Descent of Suzuka Event
Descent of Strie Event
Descent of Suiran Event
Descent of Shayna Event
Descent of Setsuna Event
Descent of Ryle Event
Descent of Reimei Event
Descent of Laila Event
Descent of Ramses Event
Descent of Rahu Event
Descent of Othima Event
Descent of Orion Event
Descent of Neun Event
Descent of Neica Event
Descent of Moa Event
Descent of Mizuchi Event
Descent of Miuna Event
Descent of Mikoto Event
Descent of Lupinus Event
Descent of Lucretia Event
Descent of Lucian Event
Descent of Reido Event
Descent of Lakina Event
Descent of Kuon Event
Descent of Kudanstein Event
Descent of Kazahaya Event
Descent of Kaya Event
Descent of Julia Event
Descent of Izayoi Event
Descent of Ines Event
Descent of Hozuki Event
Descent of Hazuki Event
Descent of Gino Event
Descent of Fraise Event
Descent of Flamel Event
Descent of Eve Event
Descent of Eizan Event
Descent of Don Taras Event
Descent of Chiruru Event
Descent of Chihaya Event
Descent of Chao Event
Descent of Basheeny Event
Descent of Balt Event
Descent of Aswald Event
Descent of Arkil Event
Descent of Anastasia Event
Descent of Albea Event
Descent of Merlinus Event
Descent of Arthur Event
Descent of Selena Event
Descent of Lunaris Event
Trigger 3
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Target Unit
Quests
Name Type
The Will of the Desert Normal
The Druidic Priestess Normal
Fallen Comrades Normal
Desperate Times Normal
A Sliver of Hope Normal
Isolation Normal
Battle at the Altar Normal
Corrupt Wisdom Normal
Cry of Despair Normal
Cryphone Awakens Normal
Temptation of the Sacred Stone Normal
Sword of Wrath Normal
Rescuing the Priestess Normal
Challenge Quest Lv5 Event
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Job
Carnac
Target Unit Element
Target Unit Min Level 85
Trigger 2
Unit Min Level 85
Unit Job
Target Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Job
Monolith
Target Unit Element
Target Unit Min Level 85
Trigger 2
Unit Min Level 85
Unit Job
Target Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Job
Obelisk
Target Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Job
Rozetta
Target Unit Element
Target Unit Min Level 85
Trigger 2
Unit Min Level 85
Unit Job
Rozetta
Target Unit Element
Target Unit Min Level 85
Trigger 3
Unit Min Level 85
Unit Job
Target Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Job
Unit Min Level 85
Trigger 2
Unit Job
Unit Min Level 85
Trigger 3
Unit Job
Cunning-Tanuki
Unit Min Level 85
Dia
Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
1.5 * MATK
Charges:
2
12
Height:
2
Cast Speed:
420
Range
Area
Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.5 * MATK
Charges:
2
22
Height:
2
Cast Speed:
360
Range
Area
Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 175%
ATK Scaling
1.5 * MATK
Charges:
2
42
Height:
2
Cast Speed:
360
Strong vs Pride:
+80
Range
Area
Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.5 * MATK
Charges:
2
26
Height:
2
Cast Speed:
420
Range
Area
Water Mag ATK on units within area & lowers all ATK for targeted Fire units for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 195%
ATK Scaling
1.5 * MATK
Charges:
2
38
Height:
2
Cast Speed:
380
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Fire -30
Job Restriction
2-hit Thunder Mag ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
2
30
Height:
2
Cast Speed:
340
Range
Area
2-hit Thunder Mag ATK on enemy unit & lowers all ATK for targeted Water unit for three turns [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 52%
Combo Hits 2
Type Min Max
Attack 165% 200%
ATK Scaling
1.5 * MATK
Charges:
2
38
Height:
2
Cast Speed:
380
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Water -30
Job Restriction
Mag ATK on units within area & lowers MATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.5 * MATK
Charges:
2
26
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -30%
2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 52%
Combo Hits 2
Type Min Max
Attack 145% 175%
ATK Scaling
1.5 * MATK
Charges:
2
36
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -30%
Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
Charges:
2
14
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -30%
Mag ATK on units within area & lowers MATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.5 * MATK
Charges:
2
26
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -30%
2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 52%
Combo Hits 2
Type Min Max
Attack 145% 175%
ATK Scaling
1.5 * MATK
Charges:
2
36
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -30%
Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
Charges:
2
14
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -30%
PATK -30%
Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
2
14
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -40% -70%
PATK -40% -70%
Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
2
22
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -30%
Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK for targeted Wind units for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 210%
ATK Scaling
1.5 * MATK
Charges:
2
35
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -30%
Wind -30
Job Restriction
Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
2
20
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -30%
Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK for targeted Thunder units for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 195%
ATK Scaling
1.5 * MATK
Charges:
2
35
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Thunder -30
PATK -30%
Job Restriction
Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
Charges:
2
28
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +30%
Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
2
38
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +20% +40%
MATK +20% +40%
Recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 130%
Charges:
2
14
Height:
2
Cast Speed:
320
Range
Area
Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
Charges:
2
28
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +30%
Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
2
38
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +20% +40%
MATK +20% +40%
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 145%
Charges:
2
26
Height:
2
Cast Speed:
360
Range
Area
Casts Auto Heal/Jewel Auto Charge on ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
Charges:
2
38
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4 6
Auto Heal Rate 8%
Auto Jewel Rate 10%
Job Restriction