Uncountable Gloom

Type Equipment
Rarity 5★
Max Level 40
Enhancer Cost 2000
Enhancer EXP 20000
Vision Clear Reward
Limit Break Relief
Memento Group
Basic Information
Description
There is darkness in everyone. It lies within the phantom soldiers, within the dark dragons of old, and even within me. It is a darkness that grows and spreads given the slightest chance. "Please, hear my wish! If there truly is power within me, then grant me strength!" I may not fully understand their darkness. But even so--even if it's just my selfish wish--still, I don't want anyone suffer alone. I call upon a warm light to reach out and touch every soul who is lost in darkness. (Kasumi's earnest wish)
Leader Skill
Uncountable Gloom
Raises HP by 40%, Slash ATK Power by 20%, Mag ATK Power by 20%, Strong vs Humans by 20%, Strong vs Greed by 40%, Strong vs Sloth by 20% for the Memento Group "Unmakers of the World"
Target Buff (SelfSide) (CardLsSkill)
Stats
Type Min Max
HP +40%
Slash ATK Power +20
MATK Power +20
Strong vs Human +20
Strong vs Greed +40
Strong vs Sloth +20
Memento Group
Stats
Type Level 1 Level 30 Level 40
HP +30 +67 +80
Level HP
1 +30
2 +31
3 +32
4 +33
5 +35
6 +36
7 +37
8 +38
9 +40
10 +41
11 +42
12 +44
13 +45
14 +46
15 +47
16 +49
17 +50
18 +51
19 +53
20 +54
21 +55
22 +56
23 +58
24 +59
25 +60
26 +62
27 +63
28 +64
29 +65
30 +67
31 +68
32 +69
33 +70
34 +72
35 +73
36 +74
37 +76
38 +77
39 +78
40 +80
Dark Phantom Mortician
Type Level 1 Level 30 Level 40
Strong vs Human +2 +6 +8
Level Strong vs Human
1 +2
2 +2
3 +2
4 +2
5 +2
6 +2
7 +2
8 +3
9 +3
10 +3
11 +3
12 +3
13 +3
14 +3
15 +4
16 +4
17 +4
18 +4
19 +4
20 +4
21 +5
22 +5
23 +5
24 +5
25 +5
26 +5
27 +5
28 +6
29 +6
30 +6
31 +6
32 +6
33 +6
34 +6
35 +7
36 +7
37 +7
38 +7
39 +7
40 +8
Limit Break
Type
Strong vs Human +1 +2 +3 +4 +5
Unit Group (Trigger + Buff)
Edge of Emptiness
Type Level 1 Level 30 Level 40
Dark +2 +6 +8
Fire +2 +6 +8
Thunder +2 +6 +8
JUMP +1 +1 +1
MOVE +1 +1 +1
Level Dark Fire Thunder JUMP MOVE
1 +2 +2 +2 +1 +1
2 +2 +2 +2 +1 +1
3 +2 +2 +2 +1 +1
4 +2 +2 +2 +1 +1
5 +2 +2 +2 +1 +1
6 +2 +2 +2 +1 +1
7 +2 +2 +2 +1 +1
8 +3 +3 +3 +1 +1
9 +3 +3 +3 +1 +1
10 +3 +3 +3 +1 +1
11 +3 +3 +3 +1 +1
12 +3 +3 +3 +1 +1
13 +3 +3 +3 +1 +1
14 +3 +3 +3 +1 +1
15 +4 +4 +4 +1 +1
16 +4 +4 +4 +1 +1
17 +4 +4 +4 +1 +1
18 +4 +4 +4 +1 +1
19 +4 +4 +4 +1 +1
20 +4 +4 +4 +1 +1
21 +5 +5 +5 +1 +1
22 +5 +5 +5 +1 +1
23 +5 +5 +5 +1 +1
24 +5 +5 +5 +1 +1
25 +5 +5 +5 +1 +1
26 +5 +5 +5 +1 +1
27 +5 +5 +5 +1 +1
28 +6 +6 +6 +1 +1
29 +6 +6 +6 +1 +1
30 +6 +6 +6 +1 +1
31 +6 +6 +6 +1 +1
32 +6 +6 +6 +1 +1
33 +6 +6 +6 +1 +1
34 +6 +6 +6 +1 +1
35 +7 +7 +7 +1 +1
36 +7 +7 +7 +1 +1
37 +7 +7 +7 +1 +1
38 +7 +7 +7 +1 +1
39 +7 +7 +7 +1 +1
40 +8 +8 +8 +1 +1
Limit Break
Type
Dark +1 +2 +3 +4 +5
Fire +1 +2 +3 +4 +5
Thunder +1 +2 +3 +4 +5
Max Limit Break
Type
AGI +10
Unit Group (Trigger + Buff)
Time Unbound
Type Level 1 Level 30 Level 40
Water +2 +6 +8
Wind +2 +6 +8
MATK +38 +54 +60
Skill Use Count +1 +1 +1
Level Water Wind MATK Skill Use Count
1 +2 +2 +38 +1
2 +2 +2 +38 +1
3 +2 +2 +39 +1
4 +2 +2 +39 +1
5 +2 +2 +40 +1
6 +2 +2 +40 +1
7 +2 +2 +41 +1
8 +3 +3 +41 +1
9 +3 +3 +42 +1
10 +3 +3 +43 +1
11 +3 +3 +43 +1
12 +3 +3 +44 +1
13 +3 +3 +44 +1
14 +3 +3 +45 +1
15 +4 +4 +45 +1
16 +4 +4 +46 +1
17 +4 +4 +46 +1
18 +4 +4 +47 +1
19 +4 +4 +48 +1
20 +4 +4 +48 +1
21 +5 +5 +49 +1
22 +5 +5 +49 +1
23 +5 +5 +50 +1
24 +5 +5 +50 +1
25 +5 +5 +51 +1
26 +5 +5 +52 +1
27 +5 +5 +52 +1
28 +6 +6 +53 +1
29 +6 +6 +53 +1
30 +6 +6 +54 +1
31 +6 +6 +54 +1
32 +6 +6 +55 +1
33 +6 +6 +55 +1
34 +6 +6 +56 +1
35 +7 +7 +57 +1
36 +7 +7 +57 +1
37 +7 +7 +58 +1
38 +7 +7 +58 +1
39 +7 +7 +59 +1
40 +8 +8 +60 +1
Limit Break
Type
Water +1 +2 +3 +4 +5
Wind +1 +2 +3 +4 +5
MATK +23 +26 +29 +32 +36
Max Limit Break
Type
Delay +20
Unit Group (Trigger + Buff)
Vision Ability
On the first turn after appearing on map, greatly raises DEF vs Humans for 5 turns (effect decreases with each turn) & permanently raises All ATK at start of turn & reduces Jewels Spent (Stackable up to 5x)
Target Buff (Self)
Stats
Type Min Max
DEF vs Human +60 (60/Turn)
DEF vs Human -60 (-10/Turn)
Jewels Spent Rate -30 (-6/Turn)
Fire +50 (10/Turn)
Water +50 (10/Turn)
Wind +50 (10/Turn)
Thunder +50 (10/Turn)
Light +50 (10/Turn)
Dark +50 (10/Turn)
Unit Restriction
On the first turn after appearing on map, raises DEF vs Humans for 5 turns (effect decreases with each turn) & permanently raises All ATK at start of turn & reduces Jewels Spent (Stackable up to 5x)
Target Buff (Self)
Stats
Type Min Max
DEF vs Human +36 (36/Turn)
DEF vs Human -36 (-6/Turn)
Jewels Spent Rate -15 (-3/Turn)
Fire +30 (6/Turn)
Water +30 (6/Turn)
Wind +30 (6/Turn)
Thunder +30 (6/Turn)
Light +30 (6/Turn)
Dark +30 (6/Turn)
Unit Restriction
On the first turn after appearing on map, greatly raises DEF vs Humans for 5 turns (effect decreases with each turn) & permanently raises All ATK at start of turn & reduces Jewels Spent (Stackable up to 5x)
Target Buff (Self)
Stats
Type Min Max
DEF vs Human +60 (60/Turn)
DEF vs Human -60 (-10/Turn)
Jewels Spent Rate -30 (-6/Turn)
Fire +50 (10/Turn)
Water +50 (10/Turn)
Wind +50 (10/Turn)
Thunder +50 (10/Turn)
Light +50 (10/Turn)
Dark +50 (10/Turn)
Unit and Job Restriction
On the first turn after appearing on map, raises DEF vs Humans for 5 turns (effect decreases with each turn) & permanently raises All ATK at start of turn & reduces Jewels Spent (Stackable up to 5x)
Target Buff (Self)
Stats
Type Min Max
DEF vs Human +36 (36/Turn)
DEF vs Human -36 (-6/Turn)
Jewels Spent Rate -15 (-3/Turn)
Fire +30 (6/Turn)
Water +30 (6/Turn)
Wind +30 (6/Turn)
Thunder +30 (6/Turn)
Light +30 (6/Turn)
Dark +30 (6/Turn)
Unit and Job Restriction
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Unit Restriction
Revealed after Limit Reached. Raises AGI after appearing on map.
Unit Restriction